----- Overview -----
House texturing completed within 8 weeks as part of the Lighting and Materials class at Wichita State University. Created using Autodesk Maya and Adobe Substance Painter. All models with exception of the neon sign were not created by me. I was solely responsible for texturing the existing props in the house.
----- Personal Thoughts -----
This was my first time using Maya as well as my first time using Substance Painter. This was also my first time properly UVing objects and creating textures. Looking back now, I few of these textures are pretty rough. I've learned a lot more about Substance Painter as I've used it over the years. This project taught me a lot of very important fundamentals of creating a UV map, and also taught me how to utilize texture atlases in a scene. Through the posters and the books, I tried to convey my personality a little!