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Bachelor House

----- Overview -----
House texturing completed within 8 weeks as part of the Lighting and Materials class at Wichita State University. Created using Autodesk Maya and Adobe Substance Painter. All models with exception of the neon sign were not created by me. I was solely responsible for texturing the existing props in the house.

----- Personal Thoughts -----
This was my first time using Maya as well as my first time using Substance Painter. This was also my first time properly UVing objects and creating textures. Looking back now, I few of these textures are pretty rough. I've learned a lot more about Substance Painter as I've used it over the years. This project taught me a lot of very important fundamentals of creating a UV map, and also taught me how to utilize texture atlases in a scene. Through the posters and the books, I tried to convey my personality a little!

Living Room - Wide

Living Room - Wide

Hallway - Wide

Hallway - Wide

Bedroom - Front

Bedroom - Front

Living Room - Shelf

Living Room - Shelf

Bedroom - Desk

Bedroom - Desk

Bedroom - Wide

Bedroom - Wide

Hallway - Front

Hallway - Front

Hallway - Rug

Hallway - Rug

Living Room - Table

Living Room - Table

Living Room - Entertainment

Living Room - Entertainment

Bed Textures

Bed Textures

Floor Textures

Floor Textures

Book Textures

Book Textures