----- Overview -----
Collection of some of the more advanced materials I've created in 2024. These materials utilize new techniques I have learned this year, including Triplanar Mapping, Parallax Occlusion Mapping, Vertex Painting, Depth Opacity, Proper Normal Rotations, and more!
----- Personal Thoughts -----
At the start of this year, I had only ever touched the material graph to plug textures straight into the output. But this year, I have done a lot more study and work in the material graph for texturing and VFX. I think completing HLSL effects in the material graph is super fascinating, and I love the problem solving involved with creating these effects.
Ruin Tiles Showcase
Stylized Water Showcase
Overview Video
Showcases the functionality built-into the material instances.